CyberHunt: Deep-Sea Monsters
 
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CyberHunt: Deep-Sea Monsters


Invite your middle- and upper-grade students to learn more about the weird, wonderful creatures that live deep below the ocean surface. Before you begin, distribute the CyberHunt Reproducible, below. Then send students online to www.scholastic.com/cyberhuntkids, or directly to the interactive hunt.

CYBERHUNT ANSWER GUIDE 
1. Fish and sea mammals.
2. 1,000 meters. Plants to grow.
3. Chemical. Bioluminescence.
4. Long, sharp teeth. Jaws and stomachs.
5. Photophore. Dorsal spine.
6. Fishing pole. Common black devil.
7. Sperm whales.
8. One of these: umbrellamouth gulper or pelican eel. Lower jaw.
9. 60 feet. Suction cups.

CYBERHUNT ACTIVITIES
Ocean Layers Mural
www.seasky.org/monsters/sea7a4.html
 www.promotega.org/ksu00019
Invite students to create a scale model of the ocean layers on your classroom wall or on a bulletin board, using these sites for guidance. Have them create cut-outs of the fish and other marine creatures that make their home in the deep sea, place them in the correct ocean layers, and label each with key characteristics. For fun, add humans in mechanical divers and deep-sea submersibles, inspired by the diagram at http://seawifs.gsfc.nasa.gov/OCEAN_PLANET/HTML/oceanography_how_deep.html.

Deep-Sea Trading Cards
www.mbayaq.org/efc/living_species/default.asp?hOri=0&hab=9
Invite students to visit this gallery of living deep-sea species, sponsored by the Monterey Bay Aquarium. Have them print photos or create drawings of some of the creatures, then use them to create deep-sea trading cards. On the back of each card, students can list the ocean zone in which the creature is likely to be found, its eating habits, and distinctive characteristics. Students can also visit www.seasky.org/monsters/sea7a.html for more information on these fascinating species. Encourage students to use the cards to play a deep-sea version of Go Fish. For older students, challenge them to ask each other more detailed questions to trade for cards, such as “Do you have any creatures that use bioluminescence?”

Messages From the Deep
www.mesa.edu.au/seachange/97/deepsea.htm
Journey with students on a virtual voyage to the deep sea! After reading about scientists' adventures exploring our oceans, have students write imaginary journal entries describing what they've seen on their own dives into the abyss. How deep did they go? What strange creatures did they encounter? What did they take with them and why?

MORE DEEP SEA LINKS

 
Karyn M. Peterson is the associate editor of Instructor .
 
CyberHunt © 2004 Scholastic Inc.
 
CYBERHUNT SAFETY: All the sites contained in the CyberHunt have been reviewed by our staff. At press time, all links are safe and consist of educational material. However, we are unable to control transfers of URLs after publication. We strongly urge teachers to review all sites before sharing them with students.

Download the Deep-Sea Monsters CyberHunt Reproducible.

Adobe Acrobat
To open the Reproducible, you will need Adobe Acrobat Reader software. If you do not have this software already installed, click here to download it FREE.